We have the vsmile and it was hardly ever used. The joystick thing is hard to use and the games are pretty boring. Bibbidi DIS Veteran. Joined Jul 28, Perditamarie said:. Joined Feb 20, We have Leapsters, because every single person I know who's tried both the Vsmile and Leapster likes the Leapster much more!
Joined Sep 11, We have a vsmile and I was thinking of getting the vmotion for Christmas. We just got the vsmile and portable vsmile secondhand, but they don't play the vsmile that much. They play the portable vsmile all the time. I don't get why they won't play the same games on the TV, but they love to play on the portable one.
Not sure if it has to do with the controls on it versus the joystick on the vsmile. I thought they might like to play on the vmotion and we will get lots of years of usage since our youngest turns 2 this week. One option is to get them the V.
I recently received a free system and three games to review. This system is designed for kids aged 3 - 7, and all the games are educational in multiple ways. Most of the games were easy for my five year old, but it should be quite educational for three and four year olds, while still being a lot of fun for kids up to seven or eight. My eight year old daughter enjoys some of the games. The game system comes with one Smartridge, but many others are available with characters familiar to most kids.
The game system also comes with a flash drive called the V. In some of the games, you can use it to track your kids' scores and to earn bonus games online. Also, this learning system is completely compatible with the entire set of V. Smile Smartridge games. The one included wireless controller can be set up for right-handed or left-handed children.
If you acquire a second controller, games can be played as two player. The game unit has a built-in compartment which can store up to nine games. However, if you choose to store the V. Link in there as well, it would hold fewer games.
The system itself is cute and colorful, and it was incredibly easy to set up. I just inserted the included batteries into the unit and the controller, plugged the cables into the front of my television, and it was ready to go. Game control is pretty easy, too, with the controller having a large button for things like jumping and accepting a choice.
There are several other buttons including some that are color coded. The most important button to remember, especially when you're just learning how to work the games, is the button that has a picture of an open door on it. It means cancel or go back. The learning system comes with one cartridge, Action Mania. Smile Motion is a major variant with its own software lineup that includes motion sensitive controllers and has Smartridges designed to take advantage of motion-related "active learning".
The V-Motion and Smartridges however are fully backwards compatible with other V. Smile variants and V. Smile console or handheld, albeit without the motion functionality used. Several versions of V. Smile and V-Motion consoles and handhelds have continued to be sold after newer models are introduced, allowing consumers a wide variety of consoles to choose from often offered in pink color schemes for girls, as well without worrying about a lack of backwards compatibility between games or consoles.
Some key differentiators between systems and the ability to fully utilize all game functions include the options of a microphone, touch tablet, additional joystick port for 2-player gameplay , stylus-enhanced controller, or motion sensitive game pad With V-Motion among other features.
Keep in mind that all V. Smile consoles can play every V. Smile, and V. Smile Motion game. This also applies with the V. Smile Motion console, and other V. Smile consoles excluding the V. Smile Baby. Due to the nature of this model, not much is known about it. The console's reset button on the left side of the surface was purple instead of orange, while some images shows the button as orange, but with the words reset not being on the button. The RAM Card slot had a dust protector for when the slot is not in use.
The console's logo on the glass door where the games are stored is all yellow, instead of the standard of being in color, same can be said for the console's logo on the front. The controller's enter button uses a more crayon like font instead of the usual final one, and also is in yellow. Also in yellow are the three buttons found below the Enter button.
The On text to the left of the On button says "Power On" which the final doesn't, and is a distance away from the button. The On button is a little more orange, with the Off button being more darker blue instead of the final's translucent Green, and Yellow. The console's mascot known as Jumper A. Pal seemed to have had a different design. Not only was he only seen on the console's logo on the door of the console, but he seems to have no limbs, resembling an open notepad, with possibly a different face.
There is a patent out there that shows this early design of the console including the unknown ram slot just before the smartridge slot. Look more at this patent.
The first generation of V. Smile consoles had a reset button found on the top of the console, which in later revisions were removed or merged with the power button. The console could take C batteries, or plug in the wall with an AC Adapter. The system's storage container can store up to 6 games. Later revisions of 1st gen models removed a few things such as the reset button, and replaced the outdated C batteries with AA batteries, but is otherwise mostly the same.
This 2nd generation added various things such as microphone support, and a new controller with a built in drawing pad. They released a special edition of the console in which was translucent, and had it's main colors switched. It came bundles with two controllers, and Alphabet Park Adventure. The last console released in the original series, it has become smaller in size still retaining the two controller ports, and adding V-Link, but making the storage compacity for games in the slot only 4 instead of the previous 6.
This version also has it's buttons not light up when the console is on, and removes the door for the game storage area. The controller also has it's colored buttons made smaller, and not light up, with the lower menu buttons under the enter button use a different design.
This release of the console adds an inferred sensor above the cartridge slot which was used for the PC Pal keyboard and mouse which was used for the bundled PC Pal game more info in the Accessories section. This console removes one of the controller ports, but adds V-Link in place of the second controller port. This console not only replaces the joystick with a d-pad, but also makes the color buttons non-translucent, and makes the outline around the screen, and color buttons thinner, and not take up the whole inside of the outline itself.
This console had a version that came bundled with A Little Mermaid Game , and had a pink border instead of the usual orange. This kiosk has a Generation 1 V. Smile on the left, and a Generation 1 V.
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